Curse of the Deadwood

Created by Steamroller Studios, this was my first job as a Level Designer! During the project, we faced many challenges as an indie studio during the Covid-19 pandemic; however, we conquered them and were able to ship the company’s first game on Steam!

About the Game

First starting as Deadwood: The Forgotten Curse on Kickstarter, the game went through many changes to find its true form as a top down tank control style action game. The players control Lathe and Roguard on their quest to stop the zombie-like army controlled by the Deadwood Curse.

Takeaways

This was my first time being responsible for levels that would ship to product in a real video game! In total, I worked on 4 of the 8 levels in the game. It taught me a lot about pacing and storytelling, as well as designing difficulty progression curves, to both challenge and support the player on their journey through our game.

Previous
Previous

Storm Runners

Next
Next

Bloodmyst Isle